276°
Posted 20 hours ago

Games Workshop - Warhammer Age of Sigmar - Warcry: Compendium

£13.495£26.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Disgusting Sneeze (Triple, Spoilpox Scrivener): Up to 6 damage to a single enemy fighter within 7″. The Fluxmastercan fly and use Blue Firefor some random ranged damage. The Changecasterhas a lower movement, does not fly but has the potential to do more ranged damage with his ability. The Fellspear adds 2″ range to the equation, something you don’t really need on a Varanguard and 2/6 damage compared to the Ensorcelled Weapon. That does not, however, make the games shallow. The high-tempo tempo and varied scenario objectives mean your fighters will jump in and out of combat as they move, grab objectives, run off with them, run off the board, run on to the board, and more. It’s a tornado of dice and carnage. Sloppity Bilepiper is the fastest leader (only behind the Plague Drones and Nurglings) with 4″ Movement. His special ability however solves the other problem of the warband outside of Strength: Movement! For a Double he can increase of 1″ the Movement of all friendly fighters nearby.

Impaling Strike (Triple, Hellreader and Hellstrider with Claw-Spear): At the end of the next move action allocate up to 6 damage to an engaged enemy. Throw Firebomb (Double, Initiate with Flameburst Pot, Initiate with Brazier Weapon and Fireborn): A chance to do up to 12 damage to to an enemy within 6″ depending on 2 dice roll and the ability’s value. Bloody Tribute (Triple, Nephrite Priestess): After the Priestess takes down an enemy, an Obelisk Bearer in range can perform a bonus move. The Mightly Skullcrushers are Khorne heavy cavalry and come with 6″ Movement but Toughness 6 that will make extremely hard putting down these literal Juggernauts. Their special ability is Murderous Chargethat does damage on impact at the end of their movement. There’s three flavours: the Skullhunterthat is the unit champion working as a leader, and those armed with Ensorcelled Axeor with Bloodglaive, where the axe is the one statistically better.

That extra point of damage on a critical hit will come in handy, especially when you pair it with the Nadirite Weapon ability* that the Ossiarch Bonereapers already enjoy. Brutal Strike (Quad, Headclaimer and Bestigor Destroyer):A good chance to allocate 8 damage to an engaged enemy. However, he has been blessed by the Mortisans with an extra point of Strength, making it easier for him to slice through any foolish mortals that would stand in his way. Fortunately, his Mortek Guard minions have gone down in points – so you can swarm your foes with boney legions. The Varanguard are some of the most expensive fighters in the warband, now split in 3 different profiles, all Leaders: The Hornhelm are the specialised infantry, better than the troop but less scary than a Mutandor. Or are they? They don’t have the 2″ range weapon or the 5″ Movement, but for the rest they have a similar profile and arguably a better damage output in most situations. The Darkiron Mace with Strength 4 but minimum damage 3 is really interesting, while the Steelbite Axe has greater Strength (5) and more damage on critical hits (2/6) making it a better option against armoured enemies.

The Sunblade and Kris can’t throw firebombs, but has a critical damage of 5, which is impressive for a fighter with that cost. It sacrifices one point of Strength to get this damage profile, but that doesn’t matter if you’re going for critical hits. The Flesh Hounds are the real Khorne cavalry with a Movement of 8” and the ability to get in the fray even faster thanks to the ability Hungry for Flesh. They have a weapon profile similar to a Bloodcrusher. The Gore Houndis not a leader but with Burning Roar can do some ranged damage. Low Sweeping Blow (Double, Mindbound with Double-bladed Sword and Mirrorblade with Glaive): A chance to do up to 12 damage to all enemies within 2″ depending on 2 dice roll and the ability’s value. Poisoned Weapon (Double, everyone):For one activation, treat the Strength characteristic of a fighter as always higher than an enemy fighter’s Toughness (= you hit on 3+ against anything). The Signifer has solid damage output, Toughness and Wounds, but if you want him in your warband, it should be because of his main function, which is to use his unique Triple ability, Stand Defiant. This allows you to add 1 to the Toughness characteristic of your fighters within 6″ of him, making the entire warband extremely resilient to anything than critical hits.

Join our Community

The Darkoath Savagers were first introduced in the Warcry: Red Harvest box set. They take their name from the great oaths that they swear to the Chaos Gods. Oaths that they have to fulfil at all costs, making them the most brutal and fierce warriors pledging to the Chaos forces. Use this when one of your fighters is on their last legs to ensure that whoever takes them down suffers the vengeance of Sigmar. There are many warriors from this Grand Alliance you can use in your games of Warcry, from the Namarti Thralls to the Kharadron Overlords Skywardens . The Thunderstrike Stormcasts are among the most popular, so let’s see how the God-King’s chosen have been updated for the new edition. The Venomblood with Barbed Whip is one of several options for building a Venomblood, the mid-tier Splintered Fang fighter. Now with an updated ranged profile and Toughness 5 has a role in the warband.

Grandfather’s Blessing (Triple, Putrid Blightlord): Add 1 to the Strength characteristic of melee weapons for all friendly fighters within 7”. The Clearblood is the most basic fighter of the Splintered Fang warband, and it’s really not remarkable in any way: Strength, Toughness and critical damage don’t go higher than 3. Daemon-forged Weapons (Triple, all Skullreapers): Until the end of the battle round, add up to 6 to the damage characteristic on critical hits for melee weapons. Curse of Withering (Quad, God-speaker): A chance to permanently or temporarily reduce the Toughness of an enemy close-by.

Company Details

The Brutalisers have the same movement as most in the warband (5″) but Toughness starts to go down (3) meaning that those 15 wounds are even more precious now. They compensate with really strong melee profiles:

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment